History of the Imperial Guard
The Imperial Guard was founded in the year 3966 in a small cave just outside of the Black Lake. The goal of this union was simple, to make profit and spread the ways of the Imperial Guard throughout the continent. Years have passed and the Imperial Guard has been a pivotal part in many battles on the continent. Though which side the Imperial Guard is on is never really discovered until the battle begins, the unit acts swiftly to do what they are being paid to do. As mercenaries the Imperial Guard is not interested in good or evil, or the struggles of villagers. Every move the Imperial Guard makes is a calculated attempt to bring more coin into their bank.
The InnThe original home of the Imperial Guard was an abandoned inn located on the banks of the Black Lake. The inn provided Imperials with a home as they began to gather their numbers and expand their culture. The inn is still a functional auxiliary base where initiates live while attempting to achieve the right to be apart of the Imperial Guard and the right to sleep within the castle.
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The CastleAfter the trees had been destroyed a surge of dark energy erupted over the continent. The results of this energy surge was a large castle rising from the debths of the Black Lake. As the Imperial Guard already inhabited the lake, a simple move into this old castle was not out of the question. After allies came to their aid and helped the Imperial Guard rid the castle of the undead that resided within the halls, it became a suitable headquarters for the Imperial Guard to operate from.
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THE GUILDS
The CutthroatsThe Sea and it's blessings are what set apart the free spirits of the Cutthroats. These are the destroyers of boundary, supporting the Guard through it's exploration and lust. Cirion, thieves, and performers they provide a distraction in battle to disorganize our foes allowing the other guilds time to prepare and strike.
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The PikemenPikemen are the support behind the wall. Pikemen specialize in destroying they enemy so that the wall in front of them will not fall. This guild is based on discipline and relying on the defenders to keep them alive. A Pikeman is nothing without his Defender and a defender would not be able to do his job without a Pikeman.
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The DefendersDefenders are the wall that keeps enemies at bay. Defenders are the last line of defense that keep the pike men protected so they may do their jobs. The defenders are an honorable guild based on the principle of constant engaging. To be a defender means to be disciplined and willing to die to protect your fellow Guardsmen or client.
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The AssassinsTenacious flankers, and ruthless attackers, Assassins can either be solo warriors or can work in packs to eliminate foes with ease. Keeping the edges of a Defender line safe, and turning the enemy lines onto themselves are the Assassins specialties. Assassins are not bound by honor or any other decree, when there is killing to be done, they get it done.
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The Death Guard
What is your life? My honour is my life.
What is your fate? My duty is my fate. What is your fear? My fear is to fail. What is your reward? My salvation is my reward. What is your craft? My craft is death. What is your pledge? My pledge is eternal service. Your honour is your life. Go forth, and let none dispute it. |